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	<title>Education Futures &#187; India</title>
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	<description>Exploring a New Paradigm in human capital development, driven by accelerating change.</description>
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		<title>2009 in review: Results from the annual prediction game</title>
		<link>http://www.educationfutures.com/2010/01/02/2009-in-review/</link>
		<comments>http://www.educationfutures.com/2010/01/02/2009-in-review/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 15:54:09 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[NCLB]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[prediction]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/?p=2011</guid>
		<description><![CDATA[[Photo by darkmatter] Keeping with Education Futures&#8217; annual tradition, I released five predictions for global education in 2009 early last year. How did I do? Much better than my predictions for 2008! Let&#8217;s look: No Child Left Behind won&#8217;t get left behind. Contrary to all the data that shows that NCLB is a miserable failure, [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://www.flickr.com/photos/cdm/54246114/"><img src="http://www.educationfutures.com/wp-content/uploads/2008/12/122108-1450-2008inrevie1.jpg" alt="" border="0"/></a><br />
[Photo by <a href="http://www.flickr.com/photos/cdm/">darkmatter</a>]</div>
<p>Keeping with Education Futures&#8217; annual tradition, I released <a href="http://www.educationfutures.com/2009/01/12/five-predictions-for-2009-and-more/">five predictions for global education in 2009</a> early last year.</p>
<p>How did I do?</p>
<p>Much better than my predictions for <a href="http://www.educationfutures.com/2008/12/21/2008-in-review-what-happened-to-this-years-predictions/">2008</a>!  Let&#8217;s look:</p>
<ol>
<li>No Child Left Behind won&#8217;t get left behind.  Contrary to all the data that shows that NCLB is a miserable failure, it still has too many fans within the Washington Beltway to disappear.  Besides, would the Obama administration want to send a message that they&#8217;re giving up on the noble quest of educating all children?  NCLB is here to stay, but it will evolve into something else.  Would we recognize it by 2010? &#8212; <strong>Yes, NCLB is still here, but it hasn&#8217;t changed a bit.  Perhaps there&#8217;s hope for 2010?</strong></li>
<li>The economic downturn will get much worse before it gets better, but the international impact will be greater than within the U.S.  Expect economic tragedies in China and elsewhere that depend on exports to the U.S. and other highly industrialized nations. &#8212; <strong>The jury&#8217;s still out on this one. We&#8217;ll have to wait until the recession is over for hindsight &#8230; especially the impact on China.</strong></li>
<li>With limits in available venture capital and new development funds within corporations, technological innovation will slow in the United States. Companies will focus on improving their core products and services at the expense of research and development.  What does this mean for education, which is in desperate need of transformative, innovative technologies? &#8212; <strong>The effect on schools, which are dependent on tax revenue, was much worse in 2009 than I could imagine. Many institutions are abandoning thinking about innovative ideas to focus instead on how they will pay for basic services such as bussing and utilities.</strong></li>
<li>The footprint of <a href="http://en.wikipedia.org/wiki/Open_source">open source software</a> will increase, but development will slow down.  Unless if a business is committing code to the OSS community, individuals and corporations have fewer time resources available to contribute to projects.  However, OSS adoption will increase as a cost-saving measure in homes, offices and schools.  (This contrasts with last year&#8217;s prediction, where I said &#8220;education-oriented open source development will boom.&#8221;) &#8212; <strong>The real growth in 2009 was centered around social technologies and social media. Many of these can translate into the education sector well.</strong></li>
<li>I&#8217;m keeping my money on India, and repeating last year&#8217;s prediction: India is the place to be. As more U.S. companies quietly continue to offshore their creative work to India, <em>India’s knowledge economy will boom</em>. The world will take notice of this in <span style="text-decoration: line-through;">2008</span> 2009. &#8212; <strong>India continues to develop its human capital resources. I&#8217;m keeping my money here through 2010 as well.</strong></li>
</ol>
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		<title>TEDIndia fellowship deadline approaches</title>
		<link>http://www.educationfutures.com/2009/06/12/tedindia-fellowship-deadline-approaches/</link>
		<comments>http://www.educationfutures.com/2009/06/12/tedindia-fellowship-deadline-approaches/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 19:43:36 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[entrepreneurs]]></category>
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		<guid isPermaLink="false">http://www.educationfutures.com/?p=1561</guid>
		<description><![CDATA[The organizers of TEDIndia asked that I share this reminder that the application deadline for TEDIndia fellowships is June 15, 2009. What makes TEDIndia extra-special is, that the TED Fellows program will include a group of 100 innovators from India and South Asia who have shown unusual accomplishment and exceptional courage. These young world-changers will [...]]]></description>
			<content:encoded><![CDATA[<p>The organizers of <a href="http://conferences.ted.com/TEDIndia/">TEDIndia</a> asked that I share this reminder that <strong>the application deadline for TEDIndia fellowships is June 15, 2009</strong>.  What makes TEDIndia extra-special is, that the TED Fellows program will include a group of 100 innovators from India and South Asia who have shown unusual accomplishment and exceptional courage.  These young world-changers will get the opportunity to become a part of the TED community which will help amplify the impact of their remarkable projects and activities.</p>
<p>TED is looking for an eclectic, heterogeneous group of young thinkers and doers from the fields of technology, entertainment, design, the sciences, engineering, humanities, the arts, economics, business, journalism, entrepreneurship and NGOs. More information is available at <a href="http://conferences.ted.com/TEDIndia/">http://conferences.ted.com/TEDIndia/</a></p>
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		<title>India&#8217;s $10 laptop to be unveiled soon</title>
		<link>http://www.educationfutures.com/2009/02/02/indias-10-laptop-to-be-unveiled-soon/</link>
		<comments>http://www.educationfutures.com/2009/02/02/indias-10-laptop-to-be-unveiled-soon/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 16:35:16 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[laptop]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/?p=1184</guid>
		<description><![CDATA[Feb 4 2009 Update: Found at Technology Review: &#8220;It turns out that India&#8217;s &#8216;$20 laptop&#8217; &#8212; a gadget meant to cheaply deliver online educational content to students at more than 18,000 Indian colleges &#8212; may actually be more of a handheld web access device than a laptop computer.&#8221; And, it doesn&#8217;t look like a laptop [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><img src="http://www.educationfutures.com/wp-content/uploads/2009/02/10dollar-300x126.jpg" alt="10 dollars" title="10 dollars" width="300" height="126" class="aligncenter size-medium wp-image-1185" /></div>
<p><strong>Feb 4 2009 Update</strong>: <a href="http://www.technologyreview.com/blog/editors/22609/">Found at Technology Review</a>: &#8220;It turns out that India&#8217;s &#8216;$20 laptop&#8217; &#8212; a gadget meant to cheaply deliver online educational content to students at more than 18,000 Indian colleges &#8212; may actually be more of a handheld web access device than a laptop computer.&#8221;  And, it <a href="http://www.hindu.com/2009/02/04/images/2009020457282001.jpg">doesn&#8217;t look like a laptop</a> at all.  <em>What is it, really?</em></p>
<p>____</p>
<p>This is just a quick note on an item <a href="http://www.physorg.com/news152541176.html">spotted at PhysOrg.com</a>:</p>
<blockquote><p><b>(PhysOrg.com)</b> &#8212; On February 3, the Indian government will display a prototype of the Rs 500, a $10 laptop that will hopefully give more young people the opportunity to learn and help increase the country&#8217;s school enrollment.</p>
<p>[...]</p>
<p>The $10 laptop will be equipped with 2 GB of memory, WiFi, fixed Ethernet, expandable memory, and consume just 2 watts of power.</p>
</blockquote>
<p>Pre-mass production, the cost of the laptop is down to $20 per unit, which is dramatically lower than the $47/unit manufacturing cost <a href="http://www.educationfutures.com/2007/05/04/ten-dollar-laptops-per-child/">noted by Education Futures</a> in 2007. We will follow this closely over the next few months as production and distribution of the devices take off.</p>
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		<title>Five predictions for 2009 &#8230;and more!</title>
		<link>http://www.educationfutures.com/2009/01/12/five-predictions-for-2009-and-more/</link>
		<comments>http://www.educationfutures.com/2009/01/12/five-predictions-for-2009-and-more/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 12:46:35 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[NCLB]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[prediction]]></category>
		<category><![CDATA[Technology]]></category>
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		<guid isPermaLink="false">http://www.educationfutures.com/?p=1118</guid>
		<description><![CDATA[Continuing a tradition that started last year, I am listing my predictions for the big stories that will impact the education world in 2009.  My predictions from last year were hit-and-miss, but I did well overall.  How will I fare this year? No Child Left Behind won&#8217;t get left behind.  Contrary to all the data [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://www.flickr.com/photos/jmoravec/2944250820/"><img class="aligncenter size-full wp-image-1121" title="future1" src="http://www.educationfutures.com/wp-content/uploads/2009/01/future1.png" alt="future1" width="497" height="185" /></a></div>
<p>Continuing a tradition that started last year, I am listing my predictions for the big stories that will impact the education world in 2009.  My <a href="http://www.educationfutures.com/2008/01/07/five-predictions-for-2008-and-more/">predictions from last year</a> were <a href="http://www.educationfutures.com/2008/12/21/2008-in-review-what-happened-to-this-years-predictions/">hit-and-miss</a>, but I did well overall.  How will I fare this year?</p>
<div>
<div>
<ol>
<li>No Child Left Behind won&#8217;t get left behind.  Contrary to all the data that shows that NCLB is a miserable failure, it still has too many fans within the Washington Beltway to disappear.  Besides, would the Obama administration want to send a message that they&#8217;re giving up on the noble quest of educating all children?  NCLB is here to stay, but it will evolve into something else.  Would we recognize it by 2010?</li>
<li>The economic downturn will get much worse before it gets better, but the international impact will be greater than within the U.S.  Expect economic tragedies in China and elsewhere that depend on exports to the U.S. and other highly industrialized nations.</li>
<li>With limits in available venture capital and new development funds within corporations, technological innovation will slow in the United States. Companies will focus on improving their core products and services at the expense of research and development.  What does this mean for education, which is in desperate need of transformative, innovative technologies?</li>
<li>The footprint of <a href="http://en.wikipedia.org/wiki/Open_source">open source software</a> will increase, but development will slow down.  Unless if a business is committing code to the OSS community, individuals and corporations have fewer time resources available to contribute to projects.  However, OSS adoption will increase as a cost-saving measure in homes, offices and schools.  (This contrasts with last year&#8217;s prediction, where I said &#8220;education-oriented open source development will boom.&#8221;)</li>
<li>I&#8217;m keeping my money on India, and repeating last year&#8217;s prediction: India is the place to be. As more U.S. companies quietly continue to offshore their creative work to India, <em>India’s knowledge economy will boom</em>. The world will take notice of this in <span style="text-decoration: line-through;">2008</span> 2009.</li>
</ol>
</div>
</div>
<div>Here are predictions for 2009 from elsewhere:</div>
<div>
<ol>
<li><a href="http://wfs.org/Sept-Oct08/Nov-Dec%20FUTURIST/topTen.htm">The Futurist&#8217;s top ten forecasts for 2009 and beyond</a></li>
<li><a href="http://www.futurecasts.com/Annual%20Futurecasts%20review.htm">Futurecast&#8217;s annual review</a></li>
<li><a href="http://www.mercurynews.com/breakingnews/ci_11364568">2009 predictions: Wall Streeters as villains, working mothers as heroes, baby boomers as rivals</a> (MercuryNews.com)<a href="http://money.cnn.com/galleries/2008/fortune/0812/gallery.market_gurus.fortune/index.html"></a></li>
<li><a href="http://money.cnn.com/galleries/2008/fortune/0812/gallery.market_gurus.fortune/index.html">8 really, </a><em><a href="http://money.cnn.com/galleries/2008/fortune/0812/gallery.market_gurus.fortune/index.html">really</a></em><a href="http://money.cnn.com/galleries/2008/fortune/0812/gallery.market_gurus.fortune/index.html"> scary predictions</a> (Fortune)<a href="http://www.thedailygreen.com/environmental-news/latest/green-predictions-2009-5010508?src=rss"></a></li>
<li><a href="http://www.thedailygreen.com/environmental-news/latest/green-predictions-2009-5010508?src=rss">Green predictions for 2009</a> (The Daily Green)<a href="http://news.cnet.com/8301-13739_3-10129477-46.html?tag=mncol"></a></li>
<li><a href="http://news.cnet.com/8301-13739_3-10129477-46.html?tag=mncol">CNET&#8217;s tech policy predictions for 2009</a><a href="http://money.cnn.com/2008/12/15/technology/mehta_predictions.fortune/index.htm"></a></li>
<li><a href="http://money.cnn.com/2008/12/15/technology/mehta_predictions.fortune/index.htm">Four tech predictions for 2009</a> (Fortune)<a href="http://www.mediafuturist.com/2009/01/2009-trends-sha.html"></a></li>
<li><a href="http://www.mediafuturist.com/2009/01/2009-trends-sha.html">2009 predictions and trends: Sharing some good links</a> (MediaFuturist)</li>
</ol>
</div>
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		<title>2008 in review: What happened to this year&#8217;s predictions?</title>
		<link>http://www.educationfutures.com/2008/12/21/2008-in-review-what-happened-to-this-years-predictions/</link>
		<comments>http://www.educationfutures.com/2008/12/21/2008-in-review-what-happened-to-this-years-predictions/#comments</comments>
		<pubDate>Sun, 21 Dec 2008 14:50:49 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[global education]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Moodle]]></category>
		<category><![CDATA[open access]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Web 2.0]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/?p=1058</guid>
		<description><![CDATA[[Photo by darkmatter] At the beginning of this year, I released five predictions for global education in 2008. How did I do? It&#8217;s a mixed bag, ranging from being completely off to spot on… with some surprises, too! Prediction #1: Largely driven by the moderate success of OLPC, Linux will emerge as the platform of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.flickr.com/photos/cdm/54246114/"><img src="http://www.educationfutures.com/wp-content/uploads/2008/12/122108-1450-2008inrevie1.jpg" alt="" border="0"/></a>
	</p>
<p style="text-align: center">[Photo by <a href="http://www.flickr.com/photos/cdm/">darkmatter</a>]
</p>
<p>At the beginning of this year, I released <a href="http://www.educationfutures.com/2008/01/07/five-predictions-for-2008-and-more/">five predictions</a> for global education in 2008.  How did I do?
</p>
<p>It&#8217;s a mixed bag, ranging from being completely off to spot on… with some surprises, too!
</p>
<p><strong>Prediction #1</strong>:
</p>
<p style="margin-left: 36pt">Largely driven by the moderate success of OLPC, <em>Linux will emerge as the platform of choice for K-12 technology leaders</em>. The OLPC will demonstrate that not only is Linux different, but it can also be used to do new and different things. Instead of using new technologies to teach the same old curricula, new technologies will be used to teach new things.
</p>
<p><strong>What really happened</strong>: Linux didn&#8217;t take off, but the OLPC spurned an entire ecosystem of cheap, portable computing.  We&#8217;ve seen this in the form of exploding sales netbooks by Acer, Asus and other small-form, low-powered, low-cost producers –as well as products intended to compete with OLPC, <a href="http://www.educationfutures.com/2008/09/10/forget-the-100-laptop-%E2%80%A6-china-brings-the-98-laptop/">including a $98 laptop from China</a>.
</p>
<p><strong>Prediction #2</strong>:
</p>
<p style="margin-left: 36pt"><em>Web 2.0 will continue to democratize the globalization</em> of higher education as more students and professors embrace open communications platforms. This means university administrations will have a harder time &#8220;owning&#8221; their global agendas.
</p>
<p><strong>What really happened</strong>: Web 2.0 technologies are continuing to democratize the globalization of higher education; but there&#8217;s little evidence to suggest that administrators are making the most of what is happening, let alone the question of &#8220;ownership.&#8221;  Of course, there&#8217;s also the problem that nobody really knows what &#8220;Web 2.0&#8243; really is, except as &#8220;<a href="http://www.ibm.com/developerworks/podcast/dwi/cm-int082206txt.html">a piece of jargon</a>.&#8221;  Some schools, however, have began to experiment with integrating their services with <a href="http://www.youtube.com">YouTube</a>, <a href="http://www.facebook.com">Facebook</a>, <a href="http://www.flickr.com">Flickr</a>, etc., providing some hope that they will be able to leverage the power of Web communities.
</p>
<p><strong>Prediction #3</strong>:
</p>
<p style="margin-left: 36pt">Because of the influences of #1 and #2, <em>education-oriented open source development will boom</em>.
</p>
<p><strong>What really happened</strong>: The open source development boom hasn&#8217;t happened, but it also does not seem to be lessening.  <a href="http://moodle.org/">Moodle</a> continues to develop as a popular course instruction platform, and other institutions have copied MIT&#8217;s <a href="http://ocw.mit.edu">OpenCourseWare</a> program –but, these innovations all predate 2008.  With a few exceptions (like <a href="http://laptop.org">OLPC</a>), the open source/open access movement has made little new headway in 2008.  Software in higher education, however, remains largely centered on proprietary formats.
</p>
<p><strong>Prediction #4</strong>:
</p>
<p style="margin-left: 36pt"><em>Chinese orientations toward the rest of the planet will change</em> during the 2008 Olympics in Beijing. The Chinese widely view that the award to host the Olympics is a sign that their country is progressing positively –and of international acceptance. During the Olympics, however, much of the international attention will focus on revisiting the Tiananmen Square Massacre, the government&#8217;s treatment of political prisoners, the annexation of Tibet, the mainland&#8217;s relations with Taiwan, catastrophic ecological destruction throughout China, and many more sensitive topics. Unless if the Chinese can distract the world with Olympian splendor, they will have to endure international condemnation. What will this do to the millions of Chinese school kids who were drafted into generating national spirit under the false assumption that the world thinks China is doing a great job? Will China reorient its education system away from the West?
</p>
<p><strong>What really happened</strong>: As expected, China had a hard time navigating the additional attention of human rights and ecological issues.  What was not expected, however, is that China would muscle such a huge effort to manage its public relations image.  This was most evident in the spectacle of the opening ceremonies, but also with the <a href="http://www.telegraph.co.uk/sport/othersports/olympics/2545387/Beijing-Olympics-Faking-scandal-over-girl-who-sang-in-opening-ceremony.html">scandals</a> that plagued the government and Olympic organizers as they tried to manage China&#8217;s image.
</p>
<p>What does this mean for Chinese education?  The Chinese government managed media relations well; and, as <a href="http://www.flickr.com/photos/jmoravec/2948957012/">students</a> at Anqing Teachers College told me in October, &#8220;the successful implementation of the Beijing games is evidence that China is prepared to lead the world.&#8221;  China is not reorienting its education system away from the West.  Rather, it intends to reorient the West toward China!
</p>
<p><strong>Prediction #5</strong>:
</p>
<p style="margin-left: 36pt">India&#8217;s the place to be. As more U.S. companies quietly continue to offshore their creative work to India, <em>India&#8217;s knowledge economy will boom</em>. The world will take notice of this in 2008.
</p>
<p><strong>What really happened</strong>: The jury&#8217;s still out.  We&#8217;ll have to wait and see.  In a <a href="http://web.worldbank.org/WBSITE/EXTERNAL/WBI/WBIPROGRAMS/KFDLP/0,,contentMDK:20552872~menuPK:1727179~pagePK:64156158~piPK:64152884~theSitePK:461198,00.html">2005 report</a>, the World Bank noted that India is in the bottom third of the global knowledge economy, and hasn&#8217;t improved much in the previous ten years.  Has it changed?  We&#8217;ll watch this one closely in 2009!
</p>
<p><em>Stay tuned for five new predictions for 2009!</em></p>
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		<title>Japan&#8217;s new education model: India</title>
		<link>http://www.educationfutures.com/2008/01/08/japans-new-education-model-india/</link>
		<comments>http://www.educationfutures.com/2008/01/08/japans-new-education-model-india/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 12:09:31 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[knowledge]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/2008/01/08/japans-new-education-model-india/</guid>
		<description><![CDATA[Martin Fackler writes for the IHT that parents in the &#8220;fad-obsessed nation&#8221; of Japan increasingly are sending their kids to Indian schools: While China has stirred more concern as a political and economic challenger, India has emerged as the country to beat in a more benign rivalry over education. In part, this reflects the image [...]]]></description>
			<content:encoded><![CDATA[<p>Martin Fackler writes for the IHT that parents in the &#8220;fad-obsessed nation&#8221; of Japan increasingly are <a href="http://www.iht.com/articles/2008/01/02/business/yen.php">sending their kids to Indian schools</a>:</p>
<blockquote>
<p class="MsoPlainText">While China has stirred more concern as a political and economic challenger, India has emerged as the country to beat in a more benign rivalry over education. In part, this reflects the image in Japan of China as a cheap manufacturer and technological imitator. But Indian success in software development, Internet businesses and knowledge-intensive industries where Japan has failed to make inroads has sparked more than a tinge of envy.</p>
</blockquote>
<p>This leads to three key questions that I do not have answers for: Is Indian success in knowledge industries due to their education system or something else? Will Indian forms of rote education instill Japanese youth with the creativity needed to compete in a knowledge and innovation economy? If the purpose of training kids in an Indian education system is to improve their chances of scoring well on a college entrance exam, what will happen to them once they enter college?</p>
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		<title>Five predictions for 2008 and more</title>
		<link>http://www.educationfutures.com/2008/01/07/five-predictions-for-2008-and-more/</link>
		<comments>http://www.educationfutures.com/2008/01/07/five-predictions-for-2008-and-more/#comments</comments>
		<pubDate>Mon, 07 Jan 2008 12:00:15 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[Globalization]]></category>
		<category><![CDATA[higher education]]></category>
		<category><![CDATA[ICT]]></category>
		<category><![CDATA[India]]></category>
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		<description><![CDATA[Education Futures is back from winter break! Regular postings will now resume. Photo by darkmatter Looking forward to the rest of this year, here are my predictions of the big stories in the global education world for 2008: Largely driven by the moderate success of OLPC, Linux will emerge as the platform of choice for [...]]]></description>
			<content:encoded><![CDATA[<p>Education Futures is back from winter break! Regular postings will now resume.</p>
<p style="text-align: center"><a href="http://www.flickr.com/photos/cdm/54246114/"><img src="http://www.educationfutures.com/wp-content/uploads/2008/01/sdlsdflkj.jpg" alt="sdlsdflkj.jpg" border="0" hspace="5" vspace="5" /></a></p>
<p align="center">Photo by <a href="http://www.flickr.com/photos/cdm/">darkmatter</a></p>
<p>Looking forward to the rest of this year, here are my predictions of the big stories in the global education world for 2008:</p>
<ol>
<li>Largely driven by the moderate success of OLPC, <em>Linux will emerge as the platform of choice for K-12 technology leaders</em>. The OLPC will demonstrate that not only is Linux different, but it can also be used to do new and different things. Instead of using new technologies to teach the same old curricula, new technologies will be used to teach new things.</li>
<li><em>Web 2.0 will continue to democratize the globalization</em> of higher education as more students and professors embrace open communications platforms. This means university administrations will have a harder time &#8220;owning&#8221; their global agendas.</li>
<li>Because of the influences of #1 and #2, <em>education-oriented open source development will boom</em>.</li>
<li><em>Chinese orientations toward the rest of the planet will change</em> during the 2008 Olympics in Beijing. The Chinese widely view that the award to host the Olympics is a sign that their country is progressing positively &#8211;and of international acceptance. During the Olympics, however, much of the international attention will focus on revisiting the Tienanmen Square Massacre, the government&#8217;s treatment of political prisoners, the annexation of Tibet, the mainland&#8217;s relations with Taiwan, catastrophic ecological destruction throughout China, and many more sensitive topics. Unless if the Chinese can distract the world with Olympian splendor, they will have to endure international condemnation. What will this do to the millions of Chinese school kids who were drafted into generating national spirit under the false assumption that the world thinks China is doing a great job? Will China reorient its education system away from the West?</li>
<li>India&#8217;s the place to be. As more U.S. companies quietly continue to offshore their creative work to India, <em>India&#8217;s knowledge economy will boom</em>. The world will take notice of this in 2008.</li>
</ol>
<p>Here are predictions for 2008 from elsewhere:</p>
<p>General</p>
<ul>
<li><a href="http://www.wfs.org/Nov-Dec%20Files/TOPTEN.htm">The Futurist&#8217;s top 10 forecasts for 2008 and beyond</a></li>
<li><a href="http://www.futurecasts.com/Annual%20Futurecasts%20review.htm">2008 Futurecasts review</a> (to be followed by 2008 near futurecast in February)</li>
<li><a href="http://www.wired.com/culture/lifestyle/commentary/alttext/2007/12/alttext_1226">Breasts, violas and tulips: Alt predictions for 2008</a> (Wired)</li>
<li><a href="http://www.cnet.com/8301-13641_1-9837569-44.html?part=rss&amp;subj=news&amp;tag=2547-1_3-0-20">In between years: Trends and snippets</a> (CNET)</li>
<li>Innovation predictions 2008 (BusinessWeek)</li>
</ul>
<p>Business and Economy</p>
<ul>
<li><a href="http://www.businessweek.com/magazine/content/07_53/b4065048242547.htm?chan=rss_topStories_ssi_5">No recession but&#8230;</a> (BusinessWeek)</li>
<li><a href="http://www.wired.com/techbiz/startups/news/2007/12/YE_10_startups">Top 10 startups worth watching in 2008</a> (Wired)</li>
<li><a href="http://www.networkworld.com/news/2007/121207-crystal-ball-talent.html?nwwpkg=crystalball">IT pros go hybrid in 2008</a> (Network World)</li>
</ul>
<p>Environment</p>
<ul>
<li><a href="http://www.ecogeek.org/content/view/1252/">7 technologies that will save the Earth in 2008</a> (Ecogeek)</li>
<li><a href="http://weblog.infoworld.com/sustainableit/archives/2007/12/green_2008_pred.html?source=rss">IT leaders share green-tech predictions for 2008</a> (InfoWorld)</li>
<li><a href="http://www.cnet.com/4520-13655_1-6809695-1.html?tag=inside">Green for 2008: The car is reborn</a> (CNET)</li>
</ul>
<p>Media and Technology</p>
<ul>
<li><a href="http://podcastdownload.npr.org/anon.npr-podcasts/podcast/510221/17309733/npr_17309733.mp3">Gadgets and technology of 2008</a> (NPR podcast)</li>
<li><a href="http://h20325.www2.hp.com/blogs/thechangingfaceofmedia/archive/2007/12/10/5252.html">2008 media predictions</a> (HP)</li>
<li><a href="http://www.economist.com/displaystory.cfm?story_id=10410912&amp;fsrc=RSS">Technology in 2008</a> (Economist) and <a href="http://blog.pmarca.com/2007/12/when-non-techno.html">a critique</a></li>
<li><a href="http://www.informationweek.com/blog/main/archives/2007/12/top_tech_predic.html">Top tech predictions for 2008</a> (Information Week)</li>
<li><a href="http://www.businessweek.com/magazine/content/07_50/b4062088817684.htm">Media predictions for 2008</a> (BusinessWeek)</li>
</ul>
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		<title>Linux made compulsory in India</title>
		<link>http://www.educationfutures.com/2007/09/17/linux-made-compulsory-in-india/</link>
		<comments>http://www.educationfutures.com/2007/09/17/linux-made-compulsory-in-india/#comments</comments>
		<pubDate>Tue, 18 Sep 2007 00:35:37 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Public Policy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[ICT]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Linux]]></category>

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		<description><![CDATA[For a moment, consider the scale of education in India. Then, read this article: The Director of Public Instruction (DPI) has issued orders making free software compulsory. It says Linux Operating System should be used for IT education in eighth, ninth and tenth standards. This is huge for a huge country making a huge investment [...]]]></description>
			<content:encoded><![CDATA[<p>For a moment, consider the scale of education in India.  Then, <a href="http://www.newindpress.com/NewsItems.asp?ID=IEO20070916044016&amp;Page=O&amp;Headline=Free+software+made+mandatory%3A+IT+practicals+of+SSLC+Exam&amp;Title=Thiruvananthapuram&amp;Topic=0" target="_blank">read this article</a>:</p>
<blockquote><p>The Director of Public Instruction (DPI) has issued orders making free software compulsory. It says Linux Operating System should be used for IT education in eighth, ninth and tenth standards.</p>
</blockquote>
<p><img src="http://www.educationfutures.com/wp-content/uploads/2007/09/tux.gif" title="tux.gif" alt="tux.gif" align="right" border="0" hspace="5" vspace="5" />This is <em>huge</em> for a <em>huge</em> country making a <em>huge</em> investment in IT. Big stuff.</p>
<p>I offer a question for discussion: When free software becomes mandatory, is it still what <a href="http://www.gnu.org/" target="_blank">GNU</a> founder <a href="http://www.stallman.org/" target="_blank">Richard Stallman</a> would term &#8220;<a href="http://www.gnu.org/philosophy/philosophy.html" target="_blank">free as in freedom</a>?&#8221;</p>
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		<title>Laureate&#8217;s push into Asia</title>
		<link>http://www.educationfutures.com/2007/09/04/laureates-push-into-asia/</link>
		<comments>http://www.educationfutures.com/2007/09/04/laureates-push-into-asia/#comments</comments>
		<pubDate>Wed, 05 Sep 2007 03:55:28 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Globalization]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[higher education]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[Innovation]]></category>

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		<description><![CDATA[Lloyd Armstrong at Changing Higher Education posted comments on Laureate Education CEO Doug Becker&#8216;s move to China&#8230; to create something new, backed by financiers that include Paul Allen, George Soros, and the endowment of Harvard University: I have long believed that real innovation in higher education will not come in the US, but from some [...]]]></description>
			<content:encoded><![CDATA[<p>Lloyd Armstrong at <a href="http://www.changinghighereducation.com/2007/07/doug-becker-mov.html" target="_blank">Changing Higher Education</a> posted comments on <a href="http://www.laureate-inc.com/index.php" target="_blank">Laureate Education</a> CEO <a href="http://phx.corporate-ir.net/phoenix.zhtml?c=91846&amp;p=irol-govBio&amp;ID=2575" target="_blank">Doug Becker</a>&#8216;s move to China&#8230;  to create something new, backed by financiers that include Paul Allen, George Soros, and the endowment of Harvard University:</p>
<blockquote><p>I have long believed that real innovation in higher education will not come in the US, but from some area such as China or India where there are enormous higher education needs, and greatly constrained resources compared to those needs.  It is there that the very expensive US model of higher education will run prove most ineffective.  Apparently Doug Becker, Chairman and CEO of Laureate Education, is of the same opinion. He has just announced that he and his family are moving from Baltimore ( the home of Laureate) to Hong Kong so that he can establish a new Asia headquarters there.</p>
</blockquote>
<p><a href="http://www.changinghighereducation.com/2007/07/doug-becker-mov.html" target="_blank">Make sure to read Armstrong&#8217;s full post</a>.</p>
<p>If the bulk of US tertiary institutions continue to stagnate due to legacy structures and <a href="http://en.wikipedia.org/wiki/Baumol%27s_cost_disease" title="Baumol's cost disease" target="_blank">cost disease</a>, will the next leading higher education providers emerge in Asia?</p>
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		<title>Games in the Classroom (part three)</title>
		<link>http://www.educationfutures.com/2007/07/30/games-in-the-classroom-part-3/</link>
		<comments>http://www.educationfutures.com/2007/07/30/games-in-the-classroom-part-3/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 19:45:57 +0000</pubDate>
		<dc:creator>Brock Dubbels</dc:creator>
				<category><![CDATA[Guest Blogger]]></category>
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		<description><![CDATA[Twenty years ago, playing games over a distance might have meant that you played turn-taking games like chess over email, and you were cutting edge. I remember people playing chess through snail mail! You would make your move and wait for a reply. What is happening now is taking place in real-time in virtual environments [...]]]></description>
			<content:encoded><![CDATA[<p>Twenty years ago, playing games over a distance might have meant that you played turn-taking games like chess over email, and you were cutting edge. I remember people playing chess through snail mail! You would make your move and wait for a reply.</p>
<p>What is happening now is taking place in real-time in virtual environments that are interactive and look better than many films.  Decisions, actions, and communications happen like they would in a face-to-face conversation, but they are done through a proxy, that is first and second-person perspectives with an avatar:  a graphical representation of yourself in the game space.</p>
<p><a href="http://www.educationfutures.com/wp-content/uploads/2007/07/grandmasterfoo.JPG" title="grandmasterfoo.JPG"><img src="http://www.educationfutures.com/wp-content/uploads/2007/07/grandmasterfoo.thumbnail.JPG" alt="grandmasterfoo.JPG" /></a></p>
<p>Here is my avatar in <a href="http://secondlife.com/whatis/">Second Life</a>.</p>
<p>He is a mix of <a href="http://tinyurl.com/2y287z">Yoda</a>, <a href="http://tinyurl.com/27n2r9">Pei Mei</a>, <a href="http://tinyurl.com/ywvpkp">Zatoichi</a>, <a href="http://tinyurl.com/282s2s">Master Po,</a> and <a href="http://www.realultimatepower.net/">Real Ultimate Power</a>. I would have liked to have made him old, but this is only possible if you learn to use some tools outside of the game to create more specialized characters.  There are many who do this custom avatar creation, and the cool thing is that you could make your avatar something other than a person. Maybe a virus or a mailbox.</p>
<p>In fact, many people are already creating a comfortable living creating products for in game use.  If you have not seen it yet, there are already success stories <a href="http://www.businessweek.com/magazine/content/06_18/b3982001.htm?chan=search">of people capitalizing</a> on the new economies that virtual worlds have created.</p>
<p><a href="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec1.png" title="073007-1945-gamesinthec1.png"><img src="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec1.thumbnail.png" alt="073007-1945-gamesinthec1.png" /></a></p>
<p>In this Business Week article, one school teacher in Germany has made substantial gains flipping virtual property!</p>
<p>Imagine that you have the tools and access to build in these environments. In Second Life you do. You can visit models of the Sistine Chapel, Yankee Stadium, or even visit government agencies like the Center for Disease Control. You can build what you like on your virtual land.</p>
<p>What make this kind of play appealing is the ability to play and communicate when you want, and the possibility of meeting people from all over the planet. The prospect of building models and interacting in this environments should be very appealing to educators. This is an extension of the <a href="http://tinyurl.com/29f8v5">diorama.</a> (Tomorrow I will talk about a project using these ideas in the classroom).</p>
<p><span id="more-289"></span><strong> Virtual relations. </strong></p>
<p>Just walk up to another avatar and find out where they are from. I was showing my supervisor around Second Life and we met a person from Austria. It was nice to try and speak a little German. We had opportunity here to practice language with a native speaker. This is a way to internationalize our classroom experiences. Why not use this for language practice? Go to Paris 1900 if you want!</p>
<p>Maybe we need both worlds. The virtual and the real.</p>
<p>Our colleagues, students, and yes, even our grandparents are logging on and playing with tens of thousands of people a night.</p>
<pre></pre>
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<p>This all goes way beyond contact and communication.</p>
<p>But can chasing virtual characters in modern versions of capture the flag help kids prepare for a new economy?</p>
<p>The games are developing with the players, by the players, and we are at the beginning of what <a href="http://web.mit.edu/cms/People/henry3/">Henry Jenkins</a> calls <a href="http://www.amazon.com/Convergence-Culture-Where-Media-Collide/dp/0814742815/ref=pd_bbs_sr_1/002-1200696-1936025?ie=UTF8&amp;s=books&amp;qid=1185816761&amp;sr=8-1">Convergence Culture</a>, where consumers –us/we&#8211;are shaping the media and commercial landscape—how we sell, what we sell, and how we use it. We are telling companies how they should run their businesses</p>
<p>. . . if they want to do business.</p>
<p>This is what we are going to face as educators. It is my feeling that we already are.</p>
<p>I would like to put forward a simple idea here: <strong>This is the new economy.</strong></p>
<p>Go and see for yourself. Get a subscription to <a href="http://www.worldofwarcraft.com/info/">World of Warcraft</a>, <a href="http://starwarsgalaxies.station.sony.com/en_US/">Star Wars Galaxies,</a> <a href="http://www.lotro.com/splash">Lord of the Rings</a>, or <a href="http://secondlife.com/whatis/">Second Life</a>. These are interactive communities where people participate and interact for recreation, socialization, and employment.  Younger students? Try <a href="http://teen.secondlife.com/whatis">Teen Second Life</a>, <a href="http://atlantis.crlt.indiana.edu/">Quest Atlantis</a>, or <a href="http://b.whyville.net/smmk/top/about">Whyville.</a></p>
<p>We are creating what we want, when we want it.</p>
<p>This seems to be the games movement: FLEXIBILITY ON DEMAND.</p>
<p>Games are challenging and deep, but also designed for beginners with low initial usability demands. Imagine if no one but experienced players could play . . . there would be no new market for game companies to sell to.</p>
<p><strong>Games are also modifiable.</strong></p>
<p>Jason Hill, one of my students from the Video Games as Learning Tools course I offer at the University of Minnesota presented on how he and his colleagues in World of Warfare customize their Graphical User Interface (GUI) to be more useful and immediate for the tasks they regularly engaged in his game experience.  Here is an image from his game experience:</p>
<p><a href="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec3.jpg" title="073007-1945-gamesinthec3.jpg"><img src="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec3.thumbnail.jpg" alt="073007-1945-gamesinthec3.jpg" /></a><a href="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec4.jpg" title="073007-1945-gamesinthec4.jpg"><img src="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec4.thumbnail.jpg" alt="073007-1945-gamesinthec4.jpg" /></a><a href="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec5.jpg" title="073007-1945-gamesinthec5.jpg"><img src="http://www.educationfutures.com/wp-content/uploads/2007/07/073007-1945-gamesinthec5.thumbnail.jpg" alt="073007-1945-gamesinthec5.jpg" /></a></p>
<p>You will notice the complex symbol systems that represent behavior and action, as well as status and inventory.</p>
<p>What Jason described in the presentation of his project, was that many players were not satisfied with the user interface and had delved into the code to modify the interface to be more useful and applicable for the user’s style of play. You can see here that these are complex interfaces that aid the player in their quest, help them manage resources, as well as control the character. To make them work for your purpose in learning and doing is to have some control and purpose.</p>
<p>Learners like this. There is plenty to recommend it.<a href="http://website.education.wisc.edu/steinkuehler/"> Take a look at Constance Steinkuehler&#8217;s thesis.</a> There is plenty in her study of online literate activities and informal scientific reasoning to give you an idea how you might reverse engineer content to validate gaming as a productive classroom tool.</p>
<p>Further, the  graphical user interfaces <a href="http://en.wikipedia.org/wiki/Graphical_user_interface">(GUI)</a> are the precursor to the interfaces and controls of many new computer mediated machines. My former neighbor worked on a project that used video game GUI for controlling <a href="http://www.army-technology.com/projects/predator/"> unmanned military vehicles.</a> He told me that game players were much more adept at controlling the vehicles than non-game players. Much of our equipment will use GUI like video games.</p>
<p>So not only are students learning to play these games with very complex user interfaces, but they are modifying these interfaces to suit their style of play.</p>
<p>The same is happening with open source communities where HUD (Heads up displays) are being created to connect <a href="http://secondlife.com/whatis/">Second Life</a> to<a href="http://moodle.org/"> Moodle</a> (an open source <a href="http://en.wikipedia.org/wiki/Learning_Management_System">learning management system</a>), so that we can begin to link embodied performance and description of experience to an online grade book. Imagine moving beyond traditional distance education and offering shared simulations that are <a href="http://en.wikipedia.org/wiki/SCORM">SCORM compliant</a>, which allows for the action to be the assessment given the right scripting and activity.</p>
<p>So, with all of these new tools waiting to become more cost friendly, we might want to think about getting on board before the train leaves the station.</p>
<p><strong>We can do this with school too.<br />
</strong><br />
Education and other services may be delivered like this in the future. These virtual worlds can be connected to when convenient, and can be turned off just as easily.</p>
<p>But this is really not all I want to tell you about.</p>
<p>We are already seeing the potential for using these environments for distance learning and hybrid models for classrooms. With my supervisor Renee Jessness, I am currently designing online content for virtual worlds for <a href="http://moodle.mpls.k12.mn.us/online/">Minneapolis Online</a> using technologies developed in open source movements like <a href="http://www.sloodle.com/">Sloodle. </a></p>
<p>Make no mistake, as educators, we are making progress.</p>
<p>We are also working to put established curriculum, like <a href="http://website.education.wisc.edu/kdsquire/">Kurt Squire&#8217;s </a>work on Civ 3 on Moodle so that students can play the game Civilization and get course credit while improving knowledge of history, cultural geography, and accelerating their reading and critical thinking. There are other games we are beginning to integrate as well. Try <a href="http://www.politicalmachine.com/index.aspx?c=1">Political Machine</a>, <a href="http://www.educationarcade.org/labyrinth">Labyrinth,</a> <a href="http://www.making-history.com/"> Making History</a>, <a href="http://legostarwarsthevideogame.com/flash/index.cfm"></a><a href="http://www.freedomfighter56.com/">Freedom Fighter 56, </a>Star Wars Legos, <a href="http://www.2kgames.com/pirates/pirates/home.php">Pirates!</a>, <a href="http://www.hmfarm.com/">Harvest Moon</a>, <a href="http://www.legacygames.com/gameinfocd_c.php?q=Pet%20Pals:%20Animal%20Doctor">Pet Pals</a>, <a href="http://muve.gse.harvard.edu/rivercityproject/">River City</a>, <a href="http://www.wolfquest.org/">Wolfquest</a>, <a href="http://www.creaturecontrolscience.com/play.php?site=kids">Creature Control</a>, <a href="http://www.konami.com/Konami/ctl3810/cp20103/si1740501/cl1/dance_dance_revolution_ultramix_4_with_dance_pad">Dance Dance Revolution</a>, and of course, <a href="http://www.redoctane.com/">Guitar Hero!</a><br />
<strong>We are also integrating traditional content into hands on studies with amazing equipment.</strong></p>
<p>I was a little tough on Minneapolis&#8217; magnet programs and did not tell the whole story. We are making progress. Wendie Pallazo, director of <a href="http://cte.mpls.k12.mn.us/">Career and Technical Education</a> at Minneapolis Public Schools has just purchased a <a href="http://en.wikipedia.org/wiki/Rapid_prototyping">Rapid Prototype Machine</a> as part of the CTE Engineering program, where content is embodied in Project based learning. Imagine that you take your design from the CAD software and you print off what you designed with a 3dimensional object printer.</p>
<p>What if we combine this with games and online environments?</p>
<p>The process of manufacture and distribution can be a costly process in getting products to shelves. But what if these virtual products were connected to a distribution and production system that would allow you to have it at home instantly?</p>
<p>So you go to virtual Target, and Target has shelves of virtual products to sell you. And in addition to selling you the object, you get the tool kit to modify the product, and, you are encouraged to change its design and sell it on Target’s virtual shelves to other virtual customers. What if you go to check out where there is  an RPM machine that will print off your design in a 3d model? Myabe you can modify in the store and at home. Maybe you get a designer&#8217;s cut &#8212; I don&#8217;t know.</p>
<p>This is convergence culture and the logical extension of the AMAZON model of customer recommendation. Design it online, print it at home.</p>
<p>The products we design may be available to us by RTM 3d printer like Wendie just purchased for one of our high schools. I ti s nice that our students will experience technology like this first hand.</p>
<p><strong>People are also using these environments to produce more media. </strong></p>
<p>How about that lamp you mod&#8217;d online at virtual target? <a href="http://en.wikipedia.org/wiki/3D_printing"></a><a href="http://en.wikipedia.org/wiki/3D_printing">Print it!</a><br />
What if you want a book?</p>
<p>How about the <a href="http://www.makezine.com/blog/archive/2007/06/espresso_book_machine.html">Espresso® book machine</a> . . . print off one book at a time.</p>
<p><strong>It is not just about products, it is about information and entertainment too.</strong></p>
<p>There is <a href="http://bellsandspurs.com/_video/">Machinima</a>, <a href="http://www.fanfiction.net/">Fan Fiction</a>, <a href="http://www.gamespot.com/features/6113893/p-10.html">Play-throughs</a>, and <a href="http://en.wikipedia.org/wiki/Mod_%28computer_gaming%29">Mods</a>.</p>
<p>People are learning dangerous sports and serious professions without the risk of injury because game of technology. There are peripherals that enable virtual kayaking with <a href="http://tinyurl.com/2paghs">simulated water feel on the paddle</a>; how about new fields like <a href="http://www.time.com/time/interactive/health/doctor_np.html">distance surgery</a>—and ps. video games help surgeons in their <a href="http://archsurg.ama-assn.org/cgi/content/abstract/142/2/181">accuracy</a>.</p>
<p>So instead of asking ourselves if we will be able to compete with these kind of learning environments, we should be asking ourselves when we are going to join in the fun. The biggest foes we face as educators are apathy, learned helplessness, and irrelevance.  You will not find those words in the same sentence with <a href="http://brockdubbels.efoliomn2.com/index.asp?Type=NONE&amp;SEC={D4D3310C-741F-4020-9035-8C66E29D4849}">Play and Fun</a>. According to Mumford and Huizinga, play is representation and the ability use analogy and metaphor. According to them, this is how our culture was created and the way we perpetuate and share it.</p>
<p><strong>It takes a really disciplined kid to put down the controller and pull out the textbook from school. So why should they?</strong></p>
<p>And as we all know, many are not disciplined in this way. If you speak to most professionals who deal with young people, you will probably find them telling you that kids struggle with the ability to delay immediate gratification.  Many young people, and one middle-aged educator I know of for sure, would much prefer to play video games than diagram sentences and do second-drafts of papers.  I think we struggle even as adults. Parents and people who play and develop games have much to teach us about learning and delivering instruction, and as educators, we should position ourselves to ask for that help</p>
<p>Parents have learned that they can leverage these games to get kids to do things that they don’t want to do.  And believe me, they do. Many young people have at least one gaming platform at home: Xbox, ,Xbox 360 GameCube, Wii, PlayStations  1, 2, &amp; 3, as well as handheld game platforms like the Game Boy, Game Boy Advance, the PlayStation Portable, the Nintendo DS. Parents understand that they can get their kids to do things by using games in a token economy. Some parents take it a step further, and play the games with their children.  This is smart parenting. If you are afraid of what might be hiding inside, you should go in and take a look.</p>
<p>Tell me,</p>
<p>How in the world can we compete with this?</p>
<p>Why would we compete with this?</p>
<p>Why are we not teaching like this?</p>
<p>Like I said, there are not the games your father bought you.</p>
<p>They are complex, dynamic, interactive, highly engaging, and evolving with the players:  good games are great teachers.</p>
<p>Video games represent a great opportunity for teachers and students to connect, and not just because games are fun and they encourage play, but because it allows us to share experience and be on the same level. It allows them to see an adult learn a new thing as a beginner.</p>
<p>And believe me, you won’t be an expert in the beginning. Modesty and humility are wonderful when mixed with openness, eagerness to learn and share, as well as a little collegian competition. And many young people are great teachers as well as great competitors. And they do want to help you.</p>
<p>When I have played games with young people, I have been able to talk about the experience with them and model my reflective process. When I non-judgmentally share my experiences of the game and how I felt, and how I am making sense of what happened in the context of my values, I get a chance to talk at a whole different level of discourse. I give respect and seek to understand before I seek to be understood. This is a great way to model metacognition, affective processing, and courteous sportsmanship&#8211; a few things the world could use!</p>
<p>One of the coolest things we do on games is debate. <a href="http://www.cqpress.com/product/Researcher-Video-Games-v16-40.html">The CQ Researcher has a nice article on this,</a>a and after we have had a careful reading, we debate about things like violence and games.  I asked students if we should teach kids that are seven years old to play Grand Theft Auto®. The classes have generally split half &amp; half.  The method comes from <a href="http://www.co-operation.org/">Johnson &amp; Johnson</a> and it is this method of creating constructed controversy and debate;  it allows me the opportunity to moderate a controversial subject and suggest that we can disagree, learn from each other, and not be at war because we think differently.  And the kids have great takes on why we have violence and how games might play a role.</p>
<p>Maybe adoption of these new approaches to play and learning can help us continue our progressive evolution. It is clear the next steps involve ubiquitous computing devices like PDAs and phones. If we all have access to the web, will we be creating hybrids between real and virtual field trips. Folks at the MIT Media lab have been doing this already and are calling them <a href="http://education.mit.edu/pda/">participatory simulations</a> and <a href="http://www.educationarcade.org/aurg">augmented reality.</a></p>
<p>We can extend this by having our open source LMS capture data online as students solve the mysteries and provide the data and construct critique and evaluation supporting their findings and position.</p>
<p>Further, assignments that are uploaded using the built in quiz tools and other auto-grading features can evaluate the data as assignments/quizzes and give feedback, clues, and progress in the grade book in real-time. We can give scavenger hunt assignments for our museums, historic sites, government centers, and imaginary futures mapped out in real space. And these don’t have to be fictions; they can be real problems that need solving.</p>
<p>So when we talk about games, we are talking about what is current and maybe a little out front into the future. There is so much happening connected to these tools and so many ways that they can be used and connected.</p>
<p><a href="http://wcco.com/video/?id=17627@wcco.dayport.com">Tomorrow I am going to share a little about my use of games for teaching literacy and literature.</a> I will offer some approaches to teaching games as game studies and how I improved reading performance with my eight graders.</p>
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