Intellectual property rights in 2025

Written by John Moravec on Thursday, May 8, 2008 at 6:59

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The European Patent Office engaged in a two-year futuring project on futures for intellectual property rights in 2025, interviewing 50 key players - including critics - from the fields of science, business, politics, ethics, economics and law. Their opinions were sought opinions on how intellectual property and patenting might evolve over the next fifteen to twenty years.

Four primary scenarios were developed from the projects activities:

  • Market Rules (business): The story of consolidation in the face of a system that has been so successful that it is collapsing under its own weight
  • Whose Game? (geopolitics): The story of conflict in the face of changing geopolitical balances and competing ambitions
  • Trees of Knowledge (society): The story of erosion in the face of diminishing societal trust
  • Blue Skies (technology): The story of differentiation in the face of global systemic crises

These scenarios are driven by five driving forces that create the most uncertainty:

  • Power: “globalisation has redefined this power structure, with established sources of authority – such as governments – challenged by the many new powerful actors that are forming alliances and cutting across traditional boundaries”
  • Global Jungle: “economic, social and political competitive flattening of the world between a multiplicity of players that include countries, regions, hotspots and city states, market sectors, global companies, organisational and business models, consumer markets and workforces, business and universities as well as cultures. In this global jungle, there are many who are ill-equipped to adapt.”
  • Rate of Change: “The growing divide between the short and long-term goals leads us to ask: How do humans and their institutions adjust to cope with the rate of change?”
  • Systemic Risks: “There are also major risks created by our dependency on the complex natural and man-made systems that support humanity.”
  • Knowledge Paradox: “The transformation of data into information and then into knowledge – information that can be utilised to build capabilities – is also far from straightforward. This raises the question: As information becomes increasingly abundant, what knowledge has value?”

More is available in the free “Scenarios for the Future” compendium, which is available from the EPO website.

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Category: Accelerating Change, Books, Globalization, Technology

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2008 state technology grades released

Written by John Moravec on Monday, April 28, 2008 at 11:58

A “C” average nation. From Angela Maiers’ blog:

The 2008 State Technology Grades have been released. This State Technology Report is a joint project of Education Week and the EPE Research Center. Each state was surveyed to assess the status of K-12 educational technology across the nation in the areas of access, use, and capacity. The report assigned “grades to the states” for their technology performance overall and in those three categories.

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Owatonna’s model for the 21st century

Written by John Moravec on Friday, April 25, 2008 at 8:32

At yesterday’s Horizon Forum meeting at the College of Education and Human Development at the University of Minnesota, Dr. Steve O’Conner, Director of Instructional Services for Owatonna Public Schools, presented an overview of an initiative in a classroom in Washington Elementary School where a fifth grade classroom has gone mostly paperless. Desks are replaced with medicine balls and music stands, and textbooks, papers and pens are replaced with laptop computers. We then connected to the classroom by videoconference, and spoke with the students and their teacher, Matt McCartney.

What do the kids think? They love it!

Jeff Cagle from Owatonna People’s Press joined the conversation in Owatonna, and wrote:

Megan Andrist said she found the laptops helpful because she was able to access a number of kid-friendly Web sites for research.

Cam Muchow enjoyed using technology and adding other elements such as digital photography to his assignments.

By removing desks from the classroom, the students are able to instantly reconfigure their learning and work settings. In theory, the instant physical reorganization and software-enhanced environment allows for more individualized instruction. One kinesiologist at the University of Minnesota wondered if the medicine balls could help reduce the need to medicate children diagnosed with neurobehavioral development disorders (i.e., ADHD). Others saw instant potential in the cost savings that can be realized by eliminating traditional desks. Again, we asked: what do the kids think? They love the medicine balls. Cagle wrote:

Most students, including Brady Steinhorst, enjoyed sitting on the therapy balls.

“Usually when you’re sitting in a chair, you have nothing to do,” he said, “and then you talk to a friend.”

Despite the excitement and hope the classroom is generating, a troubling question looms: What will happen to these kids when they graduate from the 5th grade and enter a middle school with desks, and where computers and other resources are restricted to tightly-controlled laboratories?

Special thanks goes to Superintendent Dr. Tom Tapper, principal Mary Baier, and Matt McCartney for their collaboration on this event.

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De la Educación 1.0 a la Educación 3.0

Written by John Moravec on Friday, April 11, 2008 at 15:01

Fernando S. posted a Spanish translation of my Education 1.0 - Education 3.0 taxonomy at gabinetedeinformatica.net last week. The table has since appeared at quite a few other blogs in the Spanish-language blogosphere:

Thanks, Fernando!

(The English version of the table appears here.)

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UNESCO Third Global Knowledge Conference audio online

Written by John Moravec on Friday, February 29, 2008 at 11:15

Jayson Richardson forwarded this link to audio from the Third Global Knowledge Conference (GK3):

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From UNESCO’s Communication and Information Sector’s news service, the conference centered on the development of knowledge societies, and:

Topics ranged from community radio, telecentre, CMC in Asia, Africa and Caribbean, present and future conferences, ICT for disabled, Citizens media, Brain Store, Fund for youth, eTUKTUK, Free and Open Software and Shareware, E-inclusion of indigenous, Open Source Software for radio streaming, ICT4D, etc.

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Slides and a picture from Friday’s Horizon Forum meeting

Written by John Moravec on Tuesday, February 26, 2008 at 19:59

A full report from last Friday’s Horizon Forum meeting (see announcement) will be posted at Education Futures by Jeffrey Schulz soon. In the meantime, here’s the slides from North American Council for Online Learning (NACOL) vice president Allison Powell:

And, a picture from the event:

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Digital Media and Learning Competition winners

Written by John Moravec on Thursday, February 21, 2008 at 12:00

17 projects will receive up to $238,000 in funding as part of the first ever Digital Media and Learning Competition funded by the John D. and Catherine T. MacArthur Foundation and administered by HASTAC (the Humanities, Arts, Science and Technology Advanced Collaboratory). While my proposal wasn’t among the less than 2% of submissions awarded funding, all of the winning projects look awesome:

  1. Always with You: Experiment in Hand-held Philanthropy: The Always With You network will connect young African social entrepreneurs with young North American professionals. Using mobile phone technology, which is now widespread, this network will facilitate both micro-funding and the exchange of professional advice to projects in Africa that promote public benefit.
  2. Black Cloud: Environmental Studies Gaming: Black Cloud is an environmental studies game that mixes the physical with the virtual to engage high school students in Los Angeles and Cairo, Egypt.
  3. Critical Commons: Critical Commons is a blogging, social networking and tagging platform specially designed to promote the “fair use” of copyrighted material in support of learning.
  4. FollowTheMoney.org: Networking Civic Engagement: FollowTheMoney.org: Networking Civic Engagement, a project of the Institute on Money in State Politics, is an online interactive site and users’ guide that supports civics research by young people and promotes their understanding of — and engagement with — electoral politics and legislative activities.
  5. Fractor: Act on Facts: Fractor is a web application that matches news stories with opportunities for social activism and community service.
  6. HyperCities: Based on digital models of real cities, “HyperCities” is a web-based learning platform that connects geographical locations with stories of the people who live there and those who have lived there in the past.
  7. Let the Games Begin: A 101 Workshop for Social Issue Game: The Let the Games Begin workshop is a soup-to-nuts tutorial on the fundamentals of social issue games.
  8. Mobile and Immersive Learning for Literacy in Emerging Economies (MILLEE): Mobile and Immersive Learning for Literacy in Emerging Economies, a project to be conducted in rural India, promotes literacy through language-learning games on mobile phones: the “PCs of the developing world.”
  9. Mobile Musical Networks: Mobile Musical Networks will build an expressive mobile musical laboratory for exploring new ways of making music with laptops and local-area-networks.
  10. Networking Grassroots Knowledge Globally: Networking Grassroots Knowledge Globally, a project of the Global Fund for Children, is a new community and “information commons” that will include blogs, video clips, sound slides, podcasts, and photographs to help share innovative practices for helping marginalized and vulnerable children.
  11. Ohmwork: Networking Homebrew Science: Ohmwork is a new social network and podcast site where young people can become inventive and passionate about science by sharing their do-it-yourself (DIY) science projects.
  12. Self-Advocacy Online: Self-Advocacy Online is an educational and networking website for teens and adults with intellectual and cognitive disabilities, targeted at those who participate in organized self-advocacy groups.
  13. Social Media Virtual Classroom: The Social Media Virtual Classroom will develop an online community for teachers and students to collaborate and contribute ideas for teaching and learning about the psychological, interpersonal, and social issues related to participatory media.
  14. Sustainable South Bronx Fab Lab: The Sustainable South Bronx Fab Lab project is a laboratory that allows people to turn digital models into real world constructions of plastic, metal, wood and more.
  15. Virtual Conflict Resolution: Turning Swords to Ploughshares: Virtual Conflict Resolution is a digital humanitarian assistance game that creates a learning environment for young people studying public policy and international relations.
  16. The Virtual World Educators Network: The Virtual World Educators Network will be developed to serve as an online hub to promote the use of virtual worlds as rich learning environments.
  17. YouthActionNet Marketplace: The YouthActionNet Marketplace is a dynamic digital networking platform for young leaders to engage in social entrepreneurship and address critical social problems.

How can we fund more of these projects?

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Moving beyond Education 2.0

Written by John Moravec on Friday, February 15, 2008 at 6:28

There’s a lot of talk about moving to “Education 2.0″ –but, what would Education 3.0 look like?

Here’s my take on the Education 1.0 – 3.0 spectrum:

Education 1.0

Education 2.0

Education 3.0

Meaning is… Dictated Socially constructed Socially constructed and contextually reinvented
Technology is… Confiscated at the classroom door (digital refugees) Cautiously adopted (digital immigrants) Everywhere (digital universe)
Teaching is done … Teacher to student Teacher to student and student to student (progressivism) Teacher to student, student to student, student to teacher, people-technology-people (co-constructivism)
Schools are located… In a building (brick) In a building or online (brick and click) Everywhere (thoroughly infused into society: cafes, bowling alleys, bars, workplaces, etc.)
Parents view schools as… Daycare Daycare A place for them to learn, too
Teachers are… Licensed professionals Licensed professionals Everybody, everywhere
Hardware and software in schools… Are purchased at great cost and ignored Are open source and available at lower cost Are available at low cost and are used purposively
Industry views graduates as… Assembly line workers As ill-prepared assembly line workers in a knowledge economy As co-workers or entrepreneurs

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Mapping the Open Paradigm

Written by John Moravec on Tuesday, February 5, 2008 at 13:01

Ismael Peña-López has created a mind map of an “Open Paradigm” that explores the properties of open sccess, open science, open educational resources, open source software, etc.

openparadigm.PNG

As always, he invites comments, suggestions, etc.!

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Five predictions for 2008 and more

Written by John Moravec on Monday, January 7, 2008 at 6:00

Education Futures is back from winter break! Regular postings will now resume.

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Photo by darkmatter

Looking forward to the rest of this year, here are my predictions of the big stories in the global education world for 2008:

  1. Largely driven by the moderate success of OLPC, Linux will emerge as the platform of choice for K-12 technology leaders. The OLPC will demonstrate that not only is Linux different, but it can also be used to do new and different things. Instead of using new technologies to teach the same old curricula, new technologies will be used to teach new things.
  2. Web 2.0 will continue to democratize the globalization of higher education as more students and professors embrace open communications platforms. This means university administrations will have a harder time “owning” their global agendas.
  3. Because of the influences of #1 and #2, education-oriented open source development will boom.
  4. Chinese orientations toward the rest of the planet will change during the 2008 Olympics in Beijing. The Chinese widely view that the award to host the Olympics is a sign that their country is progressing positively –and of international acceptance. During the Olympics, however, much of the international attention will focus on revisiting the Tienanmen Square Massacre, the government’s treatment of political prisoners, the annexation of Tibet, the mainland’s relations with Taiwan, catastrophic ecological destruction throughout China, and many more sensitive topics. Unless if the Chinese can distract the world with Olympian splendor, they will have to endure international condemnation. What will this do to the millions of Chinese school kids who were drafted into generating national spirit under the false assumption that the world thinks China is doing a great job? Will China reorient its education system away from the West?
  5. India’s the place to be. As more U.S. companies quietly continue to offshore their creative work to India, India’s knowledge economy will boom. The world will take notice of this in 2008.

Here are predictions for 2008 from elsewhere:

General

Business and Economy

Environment

Media and Technology

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Exploring a New Paradigm in human capital development, fueled by globalization, the rise of innovative knowledge societies, and driven by exponential, accelerating change.