LA Times: Colleges see the future in technology

Written by John Moravec on Thursday, September 14, 2006 at 13:14

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The Los Angeles Times recently ran a story on the adoption of technology in California’s higher education institutions. Gaming and simulation technologies are being explored to provide “more individualized instruction” that cater to both emotional and learning needs of students. Carol Twigg at the National Center for Academic Transformation is looking at online education. Writes the times:

Twigg’s outlook is based partly on her center’s four-year effort with 30 colleges to redesign high-enrollment courses. The 30 projects involved such things as deemphasizing lectures and relying more on online tutorials and discussion forums, along with using computerized grading to give students speedier assessments of what they were learning well and what they were getting wrong.

The result: Student learning rose in 25 of the 30 projects. And in the other five cases, performance remained roughly even with the level in traditionally taught classes. At the same time, the cost of providing instruction was reduced an average 37%.

I’m not quite sure how student learning is measured, but if this research is accurate, the trend of rising college costs may be reversible…

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Virtual professors?

Written by John Moravec on Thursday, February 9, 2006 at 13:51

While the “dot edu” bubble has generated much interested in pedagogical technologies, issues of how the technologies are implemented and integrated into the curriculum typically do not enter the discussion. Poor implementation is perhaps a leading reason for why the dot edu boom has done little to actually improve student learning.

LiveScience.com reports on a new project sponsored by the National Science Foundation:

“Up until now, the personal computer’s potential to be a valuable teaching and learning tool has been stymied by its ’soulless’ nature,” says Baylor, a professor of instructional systems at Florida State University’s Research of Innovative Technologies for Learning (RITL). “We’re using computers to simulate human beings in a controlled manner so we can investigate how they affect and persuade people.”

Using cognitive and emotional feedback, the researchers are investigating how to better implement technologies for improved student learning. There is hope.

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