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	<title>Education Futures &#187; cyberspace</title>
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	<description>Exploring a New Paradigm in human capital development, driven by accelerating change.</description>
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		<title>Timeline</title>
		<link>http://www.educationfutures.com/resources/timeline/</link>
		<comments>http://www.educationfutures.com/resources/timeline/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 20:32:47 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Accelerating Change]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[Dark Ages of Modern Education]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[Globalization]]></category>
		<category><![CDATA[higher education]]></category>
		<category><![CDATA[human capital development]]></category>
		<category><![CDATA[humans]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[knowledge]]></category>
		<category><![CDATA[knowledge production]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[outcomes]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[Society 3.0]]></category>
		<category><![CDATA[systems]]></category>
		<category><![CDATA[Technological Singularity]]></category>
		<category><![CDATA[technologies]]></category>
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		<category><![CDATA[theory]]></category>
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		<description><![CDATA[The Education Futures timeline of education 1657 &#8211; 2045 By John Moravec (Updated May 30, 2010) This timeline of the history of modern education provides not only a glimpse into the past and present, but plots out a plausible future history for human capital development. The future history presented is intended to be edgy, but [...]]]></description>
			<content:encoded><![CDATA[<div align="center">
<h1>The Education Futures timeline of education</h1>
<p>
<h3>1657 &#8211; 2045</h3>
</div>
<div align="center"><iframe src="http://www.educationfutures.com/flashtimeline/index.html" width="610" height="310" scrolling="no" frameborder="0"></iframe></div>
<p>By <a href="http://www.educationfutures.com/masthead/john">John Moravec</a> (Updated May 30, 2010)</p>
<p><span style= "font-size: 2em; LINE-HEIGHT: 125%;">This timeline of the history of modern education provides not only a glimpse into the past and present, but plots out a plausible future history for human capital development. The future history presented is intended to be edgy, but also as a conversation starter on futures for education and future thinking in human capital development.</span></p>
<p><span style= "font-size: 2em; LINE-HEIGHT: 125%;">Although this timeline is largely U.S.-centric, the trends impacting it are global, especially as we look to the future. Please consult the glossary, below, for additional information regarding many of the themes presented. As always, we invite your feedback and suggestions for further development!</span></p>
<p><span style= "font-size: 2em; LINE-HEIGHT: 125%;">&nbsp;</span></p>
<table>
<td valign="top" width="450px" bgcolor="#eeeeee">
<h2>Glossary</h2>
<p><strong>Augmented Reality</strong>: &#8220;Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) virtual computer-generated imagery &#8211; creating a mixed reality. The augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally usable. Artificial information about the environment and the objects in it can be stored and retrieved as an information layer on top of the real world view.&#8221; (<a href="http://en.wikipedia.org/wiki/Augmented_reality">Wikipedia</a>)</p>
<p><strong>Dark Ages of Modern Education</strong>: A period, marked by a retreat of educational progressivism toward standardized testing regimes, where innovative thought, action and outcomes in the education sector was stultified. During this period, the education industry relies on external creative inputs to drive transformations, but is incapable of transforming itself or providing meaningful external outputs.</p>
<p><strong>Manhattan Project</strong>: A secret project conducted by the United States (and allies) to develop the first atomic bomb. Developed at great expense, the outcomes of the project forever changed human culture society. In regard to education, this timeline calls for a Manhattan Project-like initiative to reform education, and thus transform the world.</p>
<p><strong>No Child Left Behind Act</strong>: &#8220;NCLB is the latest federal legislation that enacts the theories of <a href="http://en.wikipedia.org/wiki/Standards-based_education_reform">standards-based education reform</a>, which is based on the belief that setting high standards and establishing measurable goals can improve individual outcomes in education. The Act requires states to develop assessments in basic skills to be given to all students in certain grades, if those states are to receive federal funding for schools. The Act does not assert a national achievement standard; standards are set by each individual state.&#8221; (<a href="http://en.wikipedia.org/wiki/No_Child_Left_Behind_Act">Wikipedia</a>) A primary criticism of NCLB is that it forces schools to &#8220;teach to the test,&#8221; eliminating creativity and critical thinking development from curricula. (See also EF post &#8220;<a href="http://www.educationfutures.com/2008/05/14/repost-10-ways-us-education-is-failing-to-produce-creatives/">10 ways U.S. education is failing to produce creatives</a>.&#8221;)</p>
<p><strong>Progressive Education</strong>: &#8220;Educational progressivism is the belief that education must be based on the principle that humans are social animals who learn best in real-life activities with other people. Progressivists claimed to rely on the best available scientific theories of learning. Most progressive educators believe that children learn as if they were scientists [...] More recently, it has been viewed as an alternative to the test-oriented instruction legislated by the No Child Left Behind educational funding act.&#8221; (<a href="http://en.wikipedia.org/wiki/Progressive_education">Wikipedia</a>)</p>
<p><strong>Technological Singularity</strong>: &#8220;&#8230;refers to the idea that technological progress would reach such an infinite (or at least extremely high) value at a point in the (near) future. This idea is inspired by the observation of accelerating change in the development of wealth, technology, and in particular our capability for information processing. Extrapolating these capabilities to the future has led a number of thinkers to envisage the short-term emergence of a self-improving artificial intelligence or superintelligence[1] that is so much beyond our present capabilities that it becomes impossible to understand it with our present conceptions. Thus, the technological singularity can be seen as an metasystem transition or transcendence to a wholly new regime of mind, society and technology.&#8221; (<a href="http://en.wikipedia.org/wiki/Technological_singularity">Wikipedia</a>)</p>
<p><strong>Transhumanism</strong>: &#8220;&#8230;is an international intellectual and cultural movement supporting the use of science and technology to improve human mental and physical characteristics and capacities. The movement regards aspects of the human condition, such as disability, suffering, disease, aging, and involuntary death as unnecessary and undesirable. Transhumanists look to biotechnologies and other emerging technologies for these purposes. [...] Transhumanist thinkers predict that human beings may eventually be able to transform themselves into beings with such greatly expanded abilities as to merit the label &#8220;posthuman.&#8221; (<a href="http://en.wikipedia.org/wiki/Transhumanism">Wikipedia</a>)</p>
<p><strong>Turing Test</strong>: &#8220;&#8230;a proposal for a test of a machine&#8217;s ability to demonstrate intelligence. It proceeds as follows: a human judge engages in a natural language conversation with one human and one machine, each of which tries to appear human. All participants are placed in isolated locations. If the judge cannot reliably tell the machine from the human, the machine is said to have passed the test. In order to test the machine&#8217;s intelligence rather than its ability to render words into audio, the conversation is limited to a text-only channel such as a computer keyboard and screen.&#8221; (<a href="http://en.wikipedia.org/wiki/Turing_test">Wikipedia</a>)
</td>
<td valign="top" width="450px">
<h2>Recommended Further Reading</h2>
<ol>
<li>Allee, V. (2003). <a href="http://www.amazon.com/gp/product/0750675918?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=0750675918">The future of knowledge: Increasing prosperity through value networks</a>. Amsterdam ; Boston: Butterworth-Heinemann.</li>
<li>Appadurai, A. (1996). <a href="http://www.amazon.com/gp/product/0816627932?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0816627932">Modernity at large: Cultural dimensions of globalization</a>. Minneapolis, MN: University of Minnesota.</li>
<li>Bell, J. J. (2003). Exploring the &#8220;singularity&#8221;. The futurist, 37(3), 18-24. </li>
<li>Christensen, C. M., Horn, M. B., &#038; Johnson, C. W. (2008). <a href="http://www.amazon.com/gp/product/0071592067?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0071592067">Disrupting class: How disruptive innovation will change the way the world learns</a>. New York: McGraw-Hill.</li>
<li>Cobo, C., &#038; Pardo Kuklinski, H. (2007). Planeta Web 2.0: Inteligencia colectiva o medios fast food   Retrieved from <a href="http://planetaweb2.net">http://planetaweb2.net</a> </li>
<li>Cornish, E. (2004). <a href="http://www.amazon.com/gp/product/0930242610?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0930242610">Futuring: The exploration of the future</a>. Bethesda, Md.: World Future Society.</li>
<li>De Grey, A. &#038; Rae, M. (2007). <a href="http://www.amazon.com/gp/product/0312367074?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0312367074">Ending aging: The rejuvenation breakthroughs that could reverse human aging in our lifetime (1st ed.)</a>. New York: St. Martin&#8217;s Press.</li>
<li>Delanty, G. (2004). Does the university have a future? In J. K. Odin &#038; P. T. Manicas (Eds.), Globalization and higher education (pp. 241-258). Honolulu: University of Hawai&#8217;i.</li>
<li>Doyle, R. (2003). <a href="http://www.amazon.com/gp/product/0816640092?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0816640092">Wetwares: Experiments in postvital living</a>. Minneapolis, MN: University of Minnesota Press.</li>
<li>European Technology Assessment Group. (2006). <a href="http://www.europarl.europa.eu/stoa/publications/studies/stoa183_en.pdf ">Technology assessment on converging technologies</a>. Brussels: European Parliament.</li>
<li>Florida, R. L. (2004). <a href="http://www.amazon.com/gp/product/0465024777?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0465024777">The rise of the creative class: And how it&#8217;s transforming work, leisure, community and everyday life</a>. New York, NY: Basic Books.</li>
<li>Fukuyama, F. (2002). <a href="http://www.amazon.com/gp/product/0312421710?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0312421710">Our posthuman future: Consequences of the biotechnology revolution</a>. New York: Farrar, Straus and Giroux.</li>
<li>Hakken, D. (2003). <a href="http://www.amazon.com/gp/product/0415945089?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0415945089">The knowledge landscapes of cyberspace</a>. New York: Routledge.</li>
<li>Harkins, A. M. (2002). The futures of career and technical cducation in a continuous innovation society. Journal of Vocational Education Research, 27(1).</li>
<li>Harkins, A. M., &#038; Kubik, G. H. (2004). Anticipating the &#8220;Singularity&#8221;: Innovation-focused knowledge production via archetypal campuses (working paper). University of Minnesota, Minneapolis.</li>
<li>IBM. (2008). A mandate for change is a mandate for smart, from <a href="http://www.ibm.com/ibm/ideasfromibm/us/smartplanet/opinions/opinion_111708.shtml">http://www.ibm.com/</a></li>
<li>Kurzweil, R. (2005). <a href="http://www.amazon.com/gp/product/0143037889?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0143037889">The Singularity is near: When humans transcend biology</a>. New York: Viking.</li>
<li>Lenarcic, J., &#038; Mousset, E. C. (2004). The open source singularity: A postmodernist view. Paper presented at the Computing and Philosophy Conference, Canberra.</li>
<li>Li, C., &#038; Bernoff, J. (2008). <a href="http://www.amazon.com/gp/product/1422125009?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=1422125009">Groundswell: Winning in a world transformed by social technologies</a>. Boston, Mass.: Harvard Business Press.</li>
<li>Minsky, M. (1988). <a href="http://www.amazon.com/gp/product/0671657135?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0671657135">The society of mind</a>. New York: Simon &#038; Schuster.</li>
<li>Moravec, H. P. (1999). <a href="http://www.amazon.com/gp/product/0195136306?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=0195136306">Robot: Mere machine to transcendent mind</a>. New York: Oxford University Press.</li>
<li>Moravec, J. W. (2008, November 20). Knowmads in Society 3.0.  Retrieved from <a href="http://www.educationfutures.com/2008/11/20/knowmads-in-society-30/">http://www.educationfutures.com/</a></li>
<li>Moravec, J. W. (2006). Chaordic knowledge production: A systems-based response to critical education. Teorie vedy / Theory of Science, XV / XXVIII / 2006(3), 149-162.</li>
<li>Moravec, J. W. (2008). <a href="http://www.emeraldinsight.com/10.1108/10748120810901422">A new paradigm of knowledge production in higher education</a>. On the Horizon, 16(3), 123-136. doi: 10.1108/10748120810901422</li>
<li>Paul, G. S., &#038; Cox, E. (1996). <a href="http://www.amazon.com/gp/product/1886801215?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=1886801215">Beyond humanity: Cyberevolution and future minds</a>. Rockland, Mass.: Charles River Media, Inc.</li>
<li>Pink, D. H. (2006). <a href="http://www.amazon.com/gp/product/1594481717?ie=UTF8&#038;tag=educationfutu-20&#038;linkCode=xm2&#038;camp=1789&#038;creativeASIN=1594481717">A whole new mind: Why Right-Brainers Will Rule the Future </a>. New York: Riverhead.</li>
<li>Polanyi, M. (1968). Personal knowledge: Towards a post-critical philosophy. Chicago: University of Chicago.</li>
<li>Ramaley, J. A. (2005). Educational challenges and their implications for K-16 collaborations in STEM education. Winona State University.</li>
<li>Vinge, V. (1993). The Technological Singularity  Retrieved March 10, 2008, from <a href="http://www.kurzweilai.net/meme/frame.html?main=/articles/art0092.html">http://www.kurzweilai.net/</a></li>
<li>Youso, K. (2009, February 21). Approaching &#8216;Singularity&#8217;, StarTribune, pp. E1:E3. Retrieved from <a href="http://www.startribune.com/">http://www.startribune.com</a></li>
</ol>
</td>
</table>
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		<title>Settlers of the Shift</title>
		<link>http://www.educationfutures.com/2009/12/13/settlers-of-the-shift/</link>
		<comments>http://www.educationfutures.com/2009/12/13/settlers-of-the-shift/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 15:29:26 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Innovative Thinkers]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[civil rights]]></category>
		<category><![CDATA[conceptual map]]></category>
		<category><![CDATA[context creation]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[entrepreneurs]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[open access]]></category>
		<category><![CDATA[open society]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[society]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[thought leaders]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[wisdom of crowds]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/?p=1907</guid>
		<description><![CDATA[I like conceptual maps &#8211;tools for illustrating the relationships among ideas&#8211; and, Tero Heiskanen created an interesting one. It&#8217;s huge. Without any further commentary: Settlers of the shift is an open map of experts, organizations and ideas that are scattered around the globe. It’s for people whose work is shifting us towards a better tomorrow [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://teroheiskanen.net/sos/SOS_web.htm"><img src="http://www.educationfutures.com/wp-content/uploads/2009/12/nwo2.png" alt="New World Order 2.0" title="New World Order 2.0" width="500" height="361" class="aligncenter size-full wp-image-1908" /></a></div>
<p>I like conceptual maps &#8211;tools for illustrating the relationships among ideas&#8211; and, <a href="http://teroheiskanen.net/">Tero Heiskanen</a> created an <a href="http://teroheiskanen.net/sos/SOS_web.htm">interesting one</a>.  <a href="http://teroheiskanen.net/sos/SOS_web.htm">It&#8217;s huge</a>. Without any further commentary:</p>
<blockquote><p>Settlers of the shift is an open map of experts, organizations and ideas that are scattered around the globe. It’s for people whose work is shifting us towards a better tomorrow – a New World Order 2.0. This map aims to encourage people to connect across sectors and enable you to tie partnerships with like-minded individuals.</p>
</blockquote>
<p>And:</p>
<blockquote><p>Six values are suggested as a common backbone for the partnerships:</p>
<ul>
<li>Justice: fair and honest treatment of everyone involved</li>
<li>Co-creation: synergistic dialogue and collaboration</li>
<li>Meaningfulness: solutions to problems worth solving</li>
<li>Generosity: giving time and resources for the sake of giving</li>
<li> Dignity: acting in a respectful and ethical manner</li>
<li>Abundance: denying artificial scarcity and limitations</li>
</ul>
</blockquote>
<p>(Thanks to <a href="http://peeii.edublogs.org/">Pekka Ihanainen</a> for sharing this find!)</p>
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		<title>&#8220;Tomorrow is yesterday&#8221;</title>
		<link>http://www.educationfutures.com/2008/02/11/tomorrow-is-yesterday/</link>
		<comments>http://www.educationfutures.com/2008/02/11/tomorrow-is-yesterday/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 18:41:33 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[futures]]></category>
		<category><![CDATA[higher education]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[technologies]]></category>
		<category><![CDATA[University of Minnesota]]></category>
		<category><![CDATA[Web 2.0]]></category>

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		<description><![CDATA[&#8220;Tomorrow is yesterday,&#8221; Skyped an attendee at today&#8217;s Networks &#38; Neighborhoods in Cyberspace conference at the University of Minnesota today. &#8220;Even worse &#8211; yesterday is tomorrow.&#8221; The irony is that this conference is supposed to be related to a Minnesota Futures grant project. This conference is highlighting a key problem at the University of Minnesota [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Tomorrow is yesterday,&#8221; Skyped an attendee at today&#8217;s <a href="http://www.networksincyberspace.org/">Networks &amp; Neighborhoods in Cyberspace</a> conference at the University of Minnesota today.  &#8220;Even worse &#8211; yesterday is tomorrow.&#8221;  The irony is that this conference is supposed to be related to a <a href="http://www.research.umn.edu/opportunities/intramural/MNFutures.html">Minnesota Futures grant</a> project.<a href="http://www.educationfutures.com/wp-content/uploads/2008/02/networking-in-cyberspace.jpg" title="networking-in-cyberspace.jpg"></a></p>
<p style="text-align: center"><a href="http://www.educationfutures.com/wp-content/uploads/2008/02/networking-in-cyberspace.jpg" title="networking-in-cyberspace.jpg"><img src="http://www.educationfutures.com/wp-content/uploads/2008/02/networking-in-cyberspace.jpg" alt="networking-in-cyberspace.jpg" border="0" height="300" hspace="5" vspace="5" width="400" /></a></p>
<p>This conference is highlighting a key problem at the University of Minnesota that I am sure is endemic elsewhere: higher education is full of technology followers, but few leaders.  In this conference on the virtues of innovative technologies in education, one panelist admitted to not using Web 2.0 in his work.  Others complained of the obstructions and limitations presented by WebCT and Moodle.  A few others admitted they have no idea what Facebook is, but feel obliged to promote it because their students use it.</p>
<p>At a Research I university, you think we would discuss the new technologies that we will create rather than try to describe the technologies that already exist that we don&#8217;t know how to use &#8230; or would prefer to not use.  Instead of forming a Facebook or Moodle support group, can we start to talk about what we will <em>create</em> next?</p>
<p>Minnesota: 1998 called.  They want their educational technologies back.</p>
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		<title>New AERA SIG: Applied Research for Virtual Environments for Learning</title>
		<link>http://www.educationfutures.com/2007/05/22/new-aera-sig-applied-research-for-virtual-environments-for-learning/</link>
		<comments>http://www.educationfutures.com/2007/05/22/new-aera-sig-applied-research-for-virtual-environments-for-learning/#comments</comments>
		<pubDate>Tue, 22 May 2007 23:02:15 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[AERA]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/2007/05/22/new-aera-sig-applied-research-for-virtual-environments-for-learning/</guid>
		<description><![CDATA[Brock Dubbels is looking for more people that belong to (or that can soon join) the American Educational Research Association (AERA) &#8211; for a Special Interest Group (SIG) especially for 3D Virtual Worlds, such as Second Life. http://www.simteach.com/wiki/index.php?title=ARVEL The Applied Research for Virtual Environments for Learning (ARVEL) special interest group at AERA, &#8220;is a community [...]]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://brockdubbels.efoliomn2.com/">Brock Dubbels</a> is looking for more people that belong to (or that can soon join) the <a target="_blank" href="http://www.aera.net/">American Educational Research Association (AERA)</a> &#8211; for a <a target="_blank" href="http://www.simteach.com/wiki/index.php?title=ARVEL">Special Interest Group (SIG)</a> especially for 3D Virtual Worlds, such as <a target="_blank" href="http://www.secondlife.com">Second Life</a>.</p>
<p><a target="_blank" href="http://www.simteach.com/wiki/index.php?title=ARVEL">http://www.simteach.com/wiki/index.php?title=ARVEL</a></p>
<p>The <a target="_blank" href="http://www.simteach.com/wiki/index.php?title=ARVEL">Applied Research for Virtual Environments for Learning (ARVEL)</a> special interest group at AERA, &#8220;is a community of educators, scholars, and practitioners dedicated toward research in and on virtual environments. Using a variety of research methods, we support a diverse approach to understanding the optimal use of virtual worlds and environments for educational purposes. We&#8217;re interested in developing a comprehensive research agenda, intended to encompass the breadth and scope of learning potentialities, affordances, challenges, and shortcomings of immersive virtual learning environments.&#8221;</p>
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		<title>eLearning Games and Simulations workshop</title>
		<link>http://www.educationfutures.com/2007/05/21/elearning-games-and-simulations-workshop/</link>
		<comments>http://www.educationfutures.com/2007/05/21/elearning-games-and-simulations-workshop/#comments</comments>
		<pubDate>Mon, 21 May 2007 18:55:57 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[simulations]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/2007/05/21/elearning-games-and-simulations-workshop/</guid>
		<description><![CDATA[For those of us in Minneapolis/St. Paul, this looks good: eLearning Games and Simulations workshop May 24: 8:30 &#8211; 4:00 Normandale Community College Learn what your students already know Games and simulations are powerful tools – changing the way we learn Hands-on Instruction Enables You to Play the Games Yourself Seated at your own computer, [...]]]></description>
			<content:encoded><![CDATA[<p>For those of us in Minneapolis/St. Paul, this looks good:</p>
<div align="center"><a target="_blank" href="http://www.mngts.org/elearning07games/">eLearning Games and Simulations workshop</a></div>
<div align="center"></div>
<div align="center">May 24:  8:30 &#8211; 4:00</div>
<p align="center">Normandale Community College</p>
<table width="619" cellspacing="0" cellpadding="0" border="0" bgcolor="#ffffcc" style="height: 538px">
<tr style="height: 554px">
<td rowspan="2" style="width: 1px; height: 565px"></td>
<td valign="top" bgcolor="white" colspan="2" style="width: 672px; height: 554px"><font size="4" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>Learn what your students already know</strong></font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif"><br />
</font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816">Games and simulations are powerful tools – changing the way we learn</p>
<p></font><font size="3" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>Hands-on Instruction Enables You to Play the Games Yourself</strong></font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif"><br />
</font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816">Seated at your own computer, with an instructor as your guide, you’ll be taken into virtual worlds and 3-D environments where <strong><em>you become</em></strong></font></p>
<table width="610" cellspacing="2" cellpadding="0" border="0" style="height: 244px">
<tr>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>The newly elected President of Chimerica,</em></strong> responsible for stabilizing the country’s troubled economic and social situation, changing public policy and forming a new administration.<br />
</font><font size="1" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>(Hidden Agenda)</strong></font></td>
<td>&nbsp;</td>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>A 21st century student traveling back in time</em></strong> to a town besieged with health problems. Working with others, you track clues, form and test hypotheses, and make recommendations.<br />
</font><font size="1" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>(River City)<br />
</strong></font></td>
</tr>
<tr>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>A rookie newspaper reporter</em></strong> for the <em>Harperville Gazette</em> whose job is to write an article on the health and environmental implications of a toxic spill.<br />
</font><font size="1" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>(Behind the Message)</strong></font></td>
<td>&nbsp;</td>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>Leader of a pharmaceutical company’s research team</em></strong>. You must determine the product’s features, estimate demand, and set price and production levels.<br />
</font><font size="1" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>(SimSeries Business) </strong></font></td>
</tr>
<tr>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>A $100,000 investor in the stock market</em></strong>,<br />
using real Internet research and news updates to determine how to build and grow your portfolio.<br />
</font><font size="1" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>(Stock Market Game)</strong></font></td>
<td>&nbsp;</td>
<td valign="top"><img width="20" height="34" border="0" src="http://www.mngts.org/elearning07games/images/keyhole.gif" /></td>
<td valign="top"><font size="2"></font><font face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816"><strong><em>and more</em></strong></font></td>
</tr>
</table>
<p><font size="3" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#ff6600"><strong>Integrating Games/Simulations into Education </strong></font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif"><br />
</font><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816">Now that you’ve played the games, the afternoon sessions address key issues that will help you take the next steps, topics include: </font></p>
<ul>
<li><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816">How Games Improve the Learning Process </font></li>
<li><font size="2" face="Helvetica, Geneva, Arial, SunSans-Regular, sans-serif" color="#185816">Preparing the New Learner for the New Economy with Games </font></li>
<li><font size="2" face="Arial, Helvetica, sans-serif" color="#185816">Breathing Virtual Life into the Classroom </font></li>
<li><font size="2" face="Arial, Helvetica, sans-serif" color="#185816">Integrating a Game/Simulation with eLearning </font></li>
<li><font size="2" face="Arial, Helvetica, sans-serif" color="#185816">Like a Rock Star: virtual character development</font></li>
</ul>
</td>
</tr>
</table>
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		<title>Virtual teachers and virtual ecophagy</title>
		<link>http://www.educationfutures.com/2006/11/21/virtual-teachers-and-virtual-ecophagy/</link>
		<comments>http://www.educationfutures.com/2006/11/21/virtual-teachers-and-virtual-ecophagy/#comments</comments>
		<pubDate>Tue, 21 Nov 2006 17:24:12 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[ecology]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/2006/11/21/virtual-teachers-and-virtual-ecophagy/</guid>
		<description><![CDATA[Two articles surfaced recently regarding Second Life. First, CNN reports that over 60 educational organizations are using Second Life to explore how to promote learning in the virtual world. Whereas there is a concern that mainstay online education providers do not provide a sense of community or social interaction, virtual, three-dimensional online communities may fill [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">Two articles surfaced recently regarding Second Life.</span></p>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">First, <a title="CNN article" target="_blank" href="http://www.cnn.com/2006/TECH/11/13/second.life.university/index.html">CNN reports</a> that over 60 educational organizations are using <a title="Second Life" target="_blank" href="http://www.secondlife.com">Second Life</a> to explore how to promote learning in the virtual world.  Whereas there is a concern that mainstay online education providers do not provide a sense of community or social interaction, virtual, three-dimensional online communities may fill the need:</span></p>
<blockquote>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">John Lester, community and education manager at Linden Lab, the creator of &#8220;Second Life,&#8221; echoed that view. &#8220;There is a real human being behind every avatar &#8212; the people are very real. It&#8217;s just the medium is different,&#8221; he said.</span></p>
</blockquote>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">Second, <a target="_blank" title="New Scientist article" href="http://www.newscientisttech.com/article/dn10616-grey-goo-engulfs-virtual-world.html">New Scientist reports</a> that a flood of self-replicating objects in the online world have created a “<a target="_blank" title="grey goo" href="http://en.wikipedia.org/wiki/Grey_goo">grey goo</a>” that overwhelmed the servers:</span></p>
<blockquote>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">The trouble began with the appearance of a virtual gold rings in several areas of the virtual world. As users touched these rings, they starting replicating wildly and, eventually, the servers on which the game is hosted began creaking under the strain of the additional activity.</span></p>
</blockquote>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial">Virtual doomsday, anyone?</span></p>
<p class="MsoNormal"><span style="font-size: 10pt; font-family: Arial" /></p>
<div style="text-align: center"><img alt="goo.jpg" id="image138" src="http://www.educationfutures.com/wp-content/uploads/2006/11/goo.jpg" /></div>
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		<title>The &#8220;great Singularity debate&#8221;</title>
		<link>http://www.educationfutures.com/2006/05/15/the-great-singularity-debate/</link>
		<comments>http://www.educationfutures.com/2006/05/15/the-great-singularity-debate/#comments</comments>
		<pubDate>Mon, 15 May 2006 15:49:50 +0000</pubDate>
		<dc:creator>John Moravec</dc:creator>
				<category><![CDATA[Accelerating Change]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Public Policy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[Technological Singularity]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.educationfutures.com/2006/05/15/the-great-singularity-debate/</guid>
		<description><![CDATA[ZDNet is running a blog story on the Singularity Summit at Stanford University. Particular attention in the article is focused on the debate between Ray Kurzweil and Douglas Hofstader on utopian versus dystopian futures: Kurzweil acknowledged that Singularity could lead to an unappealing or cataclysmic future, but he believes his vision will have a soft [...]]]></description>
			<content:encoded><![CDATA[<p>ZDNet is <a target="_blank" title="Link to ZDNet blog story" href="http://blogs.zdnet.com/BTL/index.php?p=3029">running a blog story</a> on the <a target="_blank" title="Link to Singularity Summit at Stanford" href="http://sss.stanford.edu/program/">Singularity Summit</a> at Stanford University.  Particular attention in the article is focused on the debate between <a target="_blank" href="http://www.kurzweilai.net">Ray Kurzweil</a> and <a target="_blank" href="http://www.cogs.indiana.edu/people/homepages/hofstadter.html">Douglas Hofstader</a> on utopian versus dystopian futures:</p>
<blockquote><p>Kurzweil acknowledged that Singularity could lead to an unappealing or cataclysmic future, but he believes his vision will have a soft landing. If the technologies were considered too dangerous, it would require a totalitarian society, would deprive people of the benefits of technology innovation and drive it underground. In his view, narrow relinquishment of dangerous information and investing in defenses is a morely likely, or hopeful, outcome.</p>
</blockquote>
<p>Meanwhile, Hofstader:</p>
<blockquote class="green"><p>expressed the &#8216;human&#8217; concern of uploading ourselves into cyberspace, becoming software entities inside of computing hardware as our destiny. &#8220;If that’s the case how will the entire world, enviroment in which we live be modeled,&#8221; he asked. &#8220;What does it mean for humans to survive in cyberspace, and what is the core of a person. It&#8217;s not clear what a human being would be in such an environment.&#8221;</p>
</blockquote>
<p><a target="_blank" title="Link to ZDNet article" href="http://blogs.zdnet.com/BTL/index.php?p=3029">Read the full post on ZDNet</a>.</p>
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