When most people mention the word “pedagogy,” they are likely to think of it within a temponormative framework. It is a framework that embraces linear time and Cartesian thinking. This continues to be the most prevalent framework within Western educational contexts. A linear conceptualization of time ensures that the learning process has a beginning and [...]
Archive: convergence
Three alternatives to temponormative pedagogy
Young communication: Building future skills
Cristóbal Cobo sent me this link to the Ung Kommunikation [Young Communication] project. The project examines the convergence of new technologies, youth culture and learning. And, by looking at the influence of youth culture on digital communication, the project might be able to identify a bridge between the divide of formal and non-formal learning. From [...]
Games in the Classroom (part three)
Twenty years ago, playing games over a distance might have meant that you played turn-taking games like chess over email, and you were cutting edge. I remember people playing chess through snail mail! You would make your move and wait for a reply. What is happening now is taking place in real-time in virtual environments [...]
MTV leapfrogs
I just received this note from Janet Cohen: John – You are going to love this one – from the Feb 2007 Wired. A Second Life for MTV by Mark Wallace article is not online yet, but this article explains the part you’ll like, MTV is calling their Virtual MTV a Leapfrog Initiative! http://www.mediavillage.com/jmr/2006/12/04/jmr-12-04-06/ I’ll [...]
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