<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Games in the Classroom Part 4</title>
	<atom:link href="http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/</link>
	<description>Exploring a New Paradigm in human capital development, driven by accelerating change.</description>
	<lastBuildDate>Wed, 08 Feb 2012 00:10:31 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>By: Brock Dubbels</title>
		<link>http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/comment-page-1/#comment-9949</link>
		<dc:creator>Brock Dubbels</dc:creator>
		<pubDate>Sun, 19 Aug 2007 00:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/#comment-9949</guid>
		<description>You could just use maps and simulate the game with rules, branching, and dice. Some one would need to keep score, but you could embody the math in real purpose then.</description>
		<content:encoded><![CDATA[<p>You could just use maps and simulate the game with rules, branching, and dice. Some one would need to keep score, but you could embody the math in real purpose then.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tracy Rosen</title>
		<link>http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/comment-page-1/#comment-9940</link>
		<dc:creator>Tracy Rosen</dc:creator>
		<pubDate>Sat, 18 Aug 2007 11:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.educationfutures.com/2007/08/17/games-in-the-classroom-part-4/#comment-9940</guid>
		<description>A few years ago when I was teaching the History of Quebec and Canada for the first time I thought it would be a great idea to have my students design a game like the game Civilization but based on the structure of our historical period and place. 

I didn&#039;t because well, I did not quite understand the technology needed to do that nor did I have the support. But it is always in the back of my mind :)

I agree - games are fabulous ways to increase learning. I&#039;d like to see it go a step further where we are not only integrating games but having our students design them as well. How much fun would &lt;b&gt;that&lt;/b&gt; be!

This is great stuff...thanks for the resources, I&#039;ll be back!
Tracy</description>
		<content:encoded><![CDATA[<p>A few years ago when I was teaching the History of Quebec and Canada for the first time I thought it would be a great idea to have my students design a game like the game Civilization but based on the structure of our historical period and place. </p>
<p>I didn&#8217;t because well, I did not quite understand the technology needed to do that nor did I have the support. But it is always in the back of my mind <img src='http://www.educationfutures.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I agree &#8211; games are fabulous ways to increase learning. I&#8217;d like to see it go a step further where we are not only integrating games but having our students design them as well. How much fun would <b>that</b> be!</p>
<p>This is great stuff&#8230;thanks for the resources, I&#8217;ll be back!<br />
Tracy</p>
]]></content:encoded>
	</item>
</channel>
</rss>

